Snappened — VFX

Visual Effects

CG environments, simulation and compositing — built shot by shot, then graded into the plate. Each reel below plays its own breakdown: the finished frame, and the geometry, keys and sims underneath it.

03 Shots Reel 2026
01

Containment

Full-CG shot — procedural city layout, energy-dome geometry and a debris simulation, composited and graded to final. The lower frame is the live geometry/sim pass.

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